

Added Fill holes, Manifold Edge selection, Shortest Length Path nodes

Added Bounding Box Instance, Bounding Box Instance Rotated, Bounding Box Group Index, Instance Packer, Collection Info+ Fixed a bug with the Mesh to SDF node not adding correctly.ġ0th December 2022- Upgraded Edge Lattice node to be faster You can find video documentation for all the nodes below: V1.1: Instructions on installation, explanations of all the node sockets and examples of use can be found in the documentation. The generator nodes first introduced in v0.2 allow for much more complex positioning of instances which we can push into areas such as architectural form finding and motion graphics. The LOD tools in this pack give controls over distance limits for different LOD meshes. LODs (Levels of Detail) allow us to further optimise a scene by reducing the visual fidelity of distant meshes. With the v1.0 update we are now shipping as a "proper" addon.Ĭamera Culling allows us to automatically optimise an instance-heavy scene as we can restrict instances only to the area within view of the camera. Since v0.2 we can also generate points procedurally so there are a lot of new nodes to provide advanced arrays and instancing.

For v0.1, the primary focus of the Toolkit was on camera culling and LOD tools. The Toolkit contains more advanced tools created for Geometry Nodes workflows. V1.1 for Blender 2.93 LTS (send a message if you need v1.1)
